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Ribbons

Ribbons is an experimental game I developed in 2013 in an effort to experiment with open ended play mechanics and alternative methods for empowering player agency.

Ribbons1

Ribbons is developed in Unity and features original music by Joe Kataldo. While working with this game I was able to engage with unique systems development such as dynamic music layering, novel camera management systems and particle and rendering systems.

Download Ribbons for Windows

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